Unreal Engine — Room Actions

Room Actions

Calls shown via the official C++ SDK (compiled into your UE module). Blueprint projects: same endpoints over FHttpModule/VaRest — see Getting Started.

submitAction
Actions::submitAction(client, playerToken, actionType, requestData, {target, targetIds?})

Request/response action — trades, votes, dialogs. target: all|host|others|specific.

pollActions / pendingActions
Actions::pollActions(client, playerToken)
Actions::getPendingActions(client, playerToken)

Incoming actions / own unanswered ones.

completeAction
Actions::completeAction(client, playerToken, actionId, status, responseData?)

Answers an action — status + optional response payload.