Calls shown via the official C++ SDK (compiled into your UE module). Blueprint projects: same endpoints over FHttpModule/VaRest — see Getting Started.
Actions::submitAction(client, playerToken, actionType, requestData, {target, targetIds?})
Request/response action — trades, votes, dialogs. target: all|host|others|specific.
Actions::pollActions(client, playerToken)
Actions::getPendingActions(client, playerToken)
Incoming actions / own unanswered ones.
Actions::completeAction(client, playerToken, actionId, status, responseData?)
Answers an action — status + optional response payload.