Multiplayer API (api.michitai.com) is a cross-platform multiplayer backend for game developers. It provides the server-side building blocks every online game needs — player accounts, game rooms, matchmaking, leaderboards and realtime state updates — exposed through a simple REST API and official SDKs.
The goal is to let indie developers and studios ship multiplayer features without building and operating their own backend infrastructure.
Copyright © 2026 Nichita Levandovici. All rights reserved. The server code is subject to the Backend Proprietary License. Official SDKs use the Michitai Service SDK License.
The hosted service at api.michitai.com is operated under the Terms of Service and Privacy Policy.
PHP REST API on a MySQL database, with a Node.js realtime relay for room events. Hosted in Europe with a multi-region server network.
Official SDKs for Unity (JsonUtility), Java (Jackson), .NET (System.Text.Json) and C++ (nlohmann::json), plus direct REST API access for everything else.
Servers across Europe, North America, Asia and India — see the server map for live locations.
Actively developed. See repository stats on the analytics page.
The API is machine-readable for AI coding assistants and agents: an OpenAPI 3.0 spec, llms.txt + llms-full.txt references, and a read-only MCP endpoint exposing doc tools.
Multiplayer API is designed, built and maintained by Nichita Levandovici (Michitai), Republic of Moldova.
© 2026 Nichita Levandovici. All rights reserved.