Multiplayer API (api.michitai.com) is a cross-platform multiplayer backend for game developers. It provides the server-side building blocks every online game needs — player accounts, game rooms, matchmaking, leaderboards and realtime state updates — exposed through a simple REST API and official SDKs.
The goal is to let indie developers and studios ship multiplayer features without building and operating their own backend infrastructure.
The project — server code and all SDKs — is released under the MIT No Attribution (MIT-0) license:
The hosted service at api.michitai.com is operated under the Terms of Service and Privacy Policy.
PHP REST API on a MySQL database, with a Node.js realtime relay for room events. Hosted in Europe with a multi-region server network.
Official SDKs for Unity (JsonUtility), Java (Jackson), .NET (System.Text.Json) and C++ (nlohmann::json), plus direct REST API access for everything else.
Servers across Europe, North America, Asia and India — see the server map for live locations.
Actively developed. Follow progress on the public roadmap.
Multiplayer API is designed, built and maintained by Nichita Levandovici (Michitai), Republic of Moldova.
© 2026 Nichita Levandovici. All rights reserved.