client.updates.send(
player_token: str,
type: str,
data: Any = None,
target_players: RoomTargetPlayers = RoomTargetPlayers.ALL,
target_players_ids: list[int] | None = None,
) -> UpdatePlayersResponse
Sends an update to specific players or all players in the room.
client.updates.poll(
player_token: str,
from_players: RoomTargetPlayers = RoomTargetPlayers.HOST,
from_players_ids: list[int] | None = None,
last_update: str | None = None,
data_cls: type | None = None,
) -> PollUpdatesResponse
Polls for updates sent to the current player, optionally filtered by source players and last_update id.